【情報】模擬城市5 (SimCity) 更新紀錄表(中英文對照版) @模擬城市(SimCity) 系列 哈啦板

【情報】模擬城市5 (SimCity) 更新紀錄表(中英文對照版) @模擬城市(SimCity) 系列 哈啦板

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801

【情報】模擬城市5 (SimCity) 更新紀錄表(中英文對照版)

樓主

食夢

jamessl2

GP20

BP-

2013-06-19 00:53:30 編輯

想說要統整一下,就有了這個表格。表格紀錄了SimCity每次更新的日期和大致內容,其實我本來只是想婊SM5前三個禮拜的更新量......聲明:中文翻譯部分來自藝電幫,其他大多參考板上各位板友翻譯之後再做修正而成。原始日期以官方論壇的更新紀錄為主。因此如有翻譯上的問題或疏漏,請不吝賜教。

版本

日期

更新內容(原文)

更新內容(中文)

1.0

03.05

* Released.

* 正式釋出。

1.2

03.07

* Fix for crash caused most commonly occurring on servers experiencing lag. This crash would happen most often when claiming a new city when playing in a region. * Fix for server select dialog not appearing on start-up if the server the player was last on is not available. * Disabled Cheetah speed. Cheetah speed is is now the same as llama speed. * Crash fix for finding closest points. * Crash fixes in transport and pedestrian code. * A fix cities having processing problems associated with helicopters.

* 修正伺服器出現延遲時導致崩潰的現象。這個崩潰往往在區域內選擇開始一個新城市時發生。* 修正如果玩家最後所在的伺服器不可選時,伺服器選單在開始處不會出現該伺服器的問題。* 取消獵豹速度。獵豹速度現在與駱駝速度是一樣的。* 修正道路尋找最近點時會崩潰的問題。 * 修正運輸和行人程式碼運算崩潰的問題。 * 修正擁有直升機的城市會發生處理異常的問題。

1.3

03.09

General • Fix for a crash related to the highway interchanges and vehicles. • Traffic was optimized for complex road sections. • Fix for a specific case of city processing that forced players to rollback their cities to a previous state. • Fix for a crash some players saw when exiting their city. • Rapidly clicking or accidently double clicking the Claim city button will no longer create multiple regions. • We temporarily removed filtering by friends and maps on the Join Game screen to better support database performance. Players can still find friends' regions by going to their friends' profile pages. Servers • Various database optimization to address issues with connecting to our servers • We've added 8 new servers (Oceanic 2, NA East 3, NA West 4, EU West 5, NA West 3, EU East 4, NA East 4 and EU West 6).

一般 • 修正一個與高速公路交流道和車輛有關的崩潰問題。• 複雜道路的交通AI判定將更智能。• 修正在一個特殊狀況下,玩家在進入城市時將被強制送回該城市之前紀錄的問題。• 修正一個當玩家拜訪其他城市時出現的崩潰問題。 • 快速或意外地點擊擁有按鈕將不會再出現建立數個城市的情形。 • 為了伺服器效能,我們暫時移除了加入遊戲畫面的玩家過濾和地圖過濾功能。玩家仍然可以在好友的個人檔案中找到他的地圖。伺服器• 多項資料庫最佳化和伺服器連接最佳化。 • 新增8個伺服器(大洋洲2、美東3、美西4、東歐5、美西3、東歐4、美東4和東歐6).

1.4

03.10

General • Update to the “select a server” dialog in the game launcher. This will now indicate which servers you have active cities on. Note: At the moment, it is going to be showing the icon for any server you’ve been to as a player. We’ll be updating this soon to show how many regions you have (X/10) per server. We know this is a little confusing for now, but we will improve. • Fix issue where selection shard did not display when previously selected server is down • We've fixed a problem where some players were getting stuck when switching shards in the server select menu Servers • Opened 1 new server, Antarctica

一般• 遊戲啟動中「選擇伺服器」介面更新:如果你在某個伺服器擁有城市,那麼該伺服器旁會出現一個標示。注意:之後我們很快地會再次更新,該標示會進一步顯示你究竟在該伺服器中有多少個城市(以X/10表示)。我們知道現在這會有點令人困惑,但我們正在改進。• 修正當伺服器不可用時,清單顯示不正常的問題。• 修正某些玩家在伺服器選單中選擇時會莫名其妙卡住的問題。伺服器 • 新增南極洲伺服器。

1.5

03.12

General• This patch fixes an issue that was causing the game to crash. Servers • Optimizations to improve latency. Region wall and city to city trading will be more responsive. • Database optimizations that will improve the success rate for connections. • Fixed an issue with rollbacks. Higher chance of success and less chance of getting in a rollback loop.

一般• 修正了某些造成遊戲崩潰的情形。伺服器 • 伺服器最佳化以降低延遲。現在城市間的交易和往來會更加靈敏。• 資料庫最佳化,連接成功的機率更高了。• 修正回溯的情形。讀取成功的機會更大,而進入回溯迴圈的可能則相對更低了。

1.6.1

03.15

General•Turned regional Achievements back on! •Update so new players will go through the Getting Started Scenario only once. Those playing before the update must go through the Getting Starting Scenario once before they will see the Play menus when switching servers •Fix for a gameplay crash •UI improvement: Increased time showing system alerts for readability •Graphics: shader change to improve look of walls and parking lots •It’s now easier to place airport runways •Budget transaction optimization to increase performance •Update of Buffers on buildings to save memory •Performance improvement for lower end machines Servers •DB performance upgrades improves response times

一般•區域成就重新開放! •從此以後,新玩家只會進入新手教學一次。在這之前,每當玩家進入一個新的伺服器,在他們看到遊戲選單之前一定要通過一次新手教學。•修正一個遊戲崩潰問題。•使用者介面改進:增加系統顯示警告訊息的時間。•圖像:改進了牆壁和停車場的陰影顯示。•現在將更容易放置機場跑道。 •預算最佳化以增進效能。•更新建築物緩衝區以節省記憶體空間。 •增加在低階配備機種上的表現。伺服器•資料庫效能提升以縮短伺服器回應時間。

1.7

03.19

• Traffic Improvements: Tuned traffic congestion and fixed some intersection traffic issues. • Traffic improvements: Emergency Vehicles will drive in empty lanes to get around traffic at intersections. • Traffic improvements: Emergency and Delivery vehicles get priority over regular traffic when leaving garage. • All units and buildings can now be demolished using the bulldoze tool. • Performance improvements for low spec systems. • New Server: Asia 2 will be released Tuesday afternoon (PDT)!

• 交通改進:調整了交通壅塞,以及修正了一些十字路口出現的交通問題。• 交通改進:緊急車輛現在會找一條空的道路以避開十字路口。• 交通改進:現在緊急車輛在離開車庫時將比其他車輛更為優先。• 所有單位和建築都可以使用推土機工具移除。• 低階電腦表現最佳化。• 新增一個伺服器:亞洲2,將於星期二下午(太平洋夏季時間)正式出現。

1.8

03.22

Road Improvements • Improvements to cases when connecting a new road to an existing road that goes over uneven terrain. • Tuned some of the road snapping priorities to address some edge cases where it wasn’t behaving as desired • Fixed a case where a new road would sometimes cause an existing road to change its shape drastically. • Made Upgrade Roads mini-tutorial appear at appropriate time. • Fix to four lane bridge to improve divider line placement. Text Improvements • Clarified alerts about residents not moving in because of high taxes to state if it is residents, commercial businesses, or Industry that won't move in because of high taxes. • Improved text and icons on cities in region view. • Updated text for "Become a Suburban City" mission to improve clarity. • Updated requirements text for HazMat garage for clarity. General • Police station can no longer hold more prisoners than the capacity. • Added missing roof texture for certain commercial building. • Added completion moment cinematic for Great Works. • Visiting police cars have avatar of neighbor above them. • Arcology Population reflects the population of the Arcology, not the city. • Fixed a clog in the pipes where sewage would sometimes get backed up and act jittery. • Region Wall will pop up when a new chat message has been received.

道路改進• 連接已有道路時,新道路若穿越不平整地形將會稍作調整。• 調整某些道路的優先順序,以避免在地圖邊界時發生某些意料之外的情形。• 修正新建道路偶爾會改變既有道路形狀的情形。• 道路升級迷你教學將在適當的時機出現。• 改進四線道橋樑分割線位置的問題。文字改進• 修正稅率太高時,住宅區、商業區或工業區不願移入的抱怨提示• 改進區域檢視時各城市的文字和圖示• 任務 "成為郊區城市" 的文字改進以增加辨識度。• 改進危險車庫要求的文字以增加辨識度。一般 • 警察局不再容納比容量還多的囚犯。• 修正了某些商業建築屋頂材質消失的情形。• 增加了新的偉大工程。 • 其他城市來訪的警車也會有鄰城的頭像了。• 生態城市人口將是生態城本身的人口,不再是城市的人口。• 修正汙水管偶爾倒流的問題。• 如果有人在區域牆上打字,會直接給予所有玩家提示。

2.0

04.19

What’s New • Mayors Mansion: Mayors will now drive their fancy cars to work. Mayors will take their helicopter, limo, or sports car if the modules are present. • HUD: Now color-corrects when in a colorblind mode. • Data map: Data maps show the filtered color when a color filter is enabled (unless in a colorblind mode) Fixes and Updates • Cities not Processing: Mitigates some of the issues that were causing cities not to process. We are continuing to work on and improve this issue. • Region Filters: Now sorts regions with available cities to the top • Invitations: Invitations to join a region should be sent and received more quickly. • Tourism: Fixes for unexplained fluctuation of tourists. Tourists more smartly counted on transit. - Cruise ships are now more effective at bringing medium and high wealth tourists in coastal cities. - New tourists will now decide to come into a city once leaving tourists reach train stations, bus depots, or cruise ship docs instead of waiting for those tourists to go out to the region first. - This change will reduce the downtime of tourist buildings. • Casinos: Casinos tuned so that Gambling will be a more profitable specialty. Players can bulldoze and replace existing casinos to see effects of tuning. - The larger casinos now invite more tourists into the city which helps keep them full. - Note that existing casinos will need to be replaced to take advantage of this change. • More Casinos: Raised module limit on Sci-Fi and Sleek Casinos to 6 modules. • Region Play: Cash gifts can now be received in a bankrupt city. • Education: Fixed school buses getting stuck at the high school. Existing Schools will fix themselves. • Education: Fixed school buses picking up students at neighboring cities that didn’t have school bus stops. • Education: Fix to more accurately track regional student population. • Education: Fix where kids leaving the school bus stop would teleport to the nearest pedestrian path instead of walking directly into the school. • Education: University wings now give the proper bonus. • Recycling: Fix for the Recycling Center where it would sometimes stop working, recycling services will visit other cities. • Air pollution: Fixed issue where air pollution would appear to come from nowhere. Fix issues where your regional air pollution would be reflected back into your box for a double penalty. • Fire Service: Fire Trucks don’t clump, dispatch to fires more efficiently. • Water: Water pumps are now capable of pumping water from rivers at a larger radius so they can take better advantage of the water table in a city. • Disasters: Cooldown for random disasters: Some players were getting hit too frequently with random disasters, this introduces a cooldown where no random disasters will occur. • Trade: Fix for trade ports that suddenly stop shipping. • Transit: Street Cars and Buses go to high volume stops first. • Transit: A city with residents and public transit will now provide the accurate amount of workers and shoppers to its neighbors. • Transit: A transit vehicle stuck in a pick-up or drop off loop will now go back to a garage instead of trying to pick up more people. - Transit vehicles should recover automatically after the update. If players want to force the recovery, turn off the stops that are having looping issues, wait a few game hours, then turn them back on. • Transit: Neighbors buses will now come in lower numbers into the city and do a better job at picking up local passengers first. • Residential Tuning: Residential-only cities have failure state. - Buildings are prevented from going up in density when they don’t have power or water. - The amount of happiness gained from low taxes, police, fire, and health outreach has been lowered. - Fixed some cases where buildings would not go abandoned when they should have. - Higher density residential buildings are no longer blocked from going abandoned due to not having enough money. - Happiness from low taxes does not double up every time it is given. - Losing happiness due to not having a job is more impactful. • Budgets: Fixed bug that prevented systems like fire, abandonment, garbage, and sewage from turning on when they were supposed to. • Audio: Fixes issue where audio will stop working after creating a large city or where phantom audio sounds play in a city. • Demolish: Fixes issue that occurred when players demolished buildings that had service vehicles, delivery vehicles, or agents out in the city or region. Previously, the agents would be in a state of limbo and would not recover when new buildings of that type were placed. This will no longer happen.

新增項目• 市長宅邸:市長現在會開著他酷炫的車去上班。可能會搭乘直升機、Limo 禮車或是跑車,如果有裝設相關模組。 • 遊戲介面:在色盲模式中,將會使用顏色校正。 • 資料地圖:啓用顏色濾鏡時,資料地圖將會套用濾鏡顏色(除非在色盲模式中)。修正和更新• 城市無法處理:修正某些造成城市無法處理的問題。我們正在持續地改善這個問題。 • 地圖過濾器:現在會將有空的城市排序至最上方。 • 邀請:加入地圖的邀請將會更快速地傳出並接收。• 觀光:修正無法解釋的觀光客人數波動,現在將更依賴運輸進行計算。- 郵輪現在將會更有效地為海岸型城市帶來中和高收入觀光客。- 一旦要離開的觀光客到達火車站、公車站或是碼頭,新觀光客會決定是否要前往城市,而非等待那些要離開的觀光客離開地圖。 - 這個變更會減少觀光建築的閒置時間。• 賭場:調整後賭博將會帶來更多收益。玩家可以剷平並替換既有的賭場,以獲得這項調整效果。- 較大的賭場現在會邀請更多觀光客來到城市,以保持它們滿場。- 再次提醒,既有的賭場需要被替換,才可以獲得這次調整的效果。• 更多賭場:科幻和優雅賭場的附屬建築數量提升為 6 個。• 區域遊玩:破產的城市現在可以收到現金送禮。 • 教育:修正校車會卡在高中的問題。既有的學校會自動修復。• 教育:修正校車會在沒有校車站牌的鄰近城市載學生的行為。• 教育:更精準的追蹤地圖中的學生人口。• 教育:修正離開校車站牌的學生會瞬間移動至最近的人行道,而非走去學校。• 教育:大學的附屬建築現在會有該有的效果。• 回收:修正回收中心有時會停止運作的問題,回收服務將會前往其它城市。• 空氣污染:修正空氣污染會憑空出現的問題。修正您地圖中的空氣污染會反射回來造成雙重懲罰的問題。• 消防服務:消防車不再聚在一起,將會更有效地派遣至火災發生處。 • 水:水幫浦將可以從更大的範圍抽取河中的水,將可以善用城市水源。• 災難:隨機災難冷卻時間:有些玩家遭受隨機災難太過頻繁,這次新增不會有隨機災難發生的冷卻時間。• 貿易:修正貿易港會突然停止運送的問題。• 運輸:路面電車和公車會優先前往人多的車站。• 運輸:有居民和公共運輸的城市現在將會提供準確的工人和購物者數量到鄰近城市。• 運輸:陷入搭乘或是下車無限回圈的運輸載具將會回到車庫,而非繼續嘗試載更多乘客。- 運輸載具應該會於更新後自動恢復。如果玩家想要強制復原,關閉那些有回圈問題的車站,等待幾個遊戲小時,再將它打開。• 運輸:鄰近城市的公車現在會以較少的數量進入城市,並優先載送本地乘客。• 住宅調整:純粹的住宅城市將會失敗。- 沒有電力或水源時,建築會停止增加密度。- 從低稅率、警察、火災和健康服務獲得的快樂程度將被降低。- 修正有時當建築物應該被廢棄時沒有被廢棄的問題。- 高密度住宅建築將不再不會因沒有足夠金錢而被廢棄。- 來自低稅率的快樂程度不再會加倍。- 因失業而失去的快樂程度將會更具衝擊性。• 預算:修正火災、放棄、垃圾和汙水系統在該啓動的時候無法啓動的錯誤。• 音效:修正音效會在建造大型城市時停止運作,或是會播放幽靈音效的問題。• 拆除:修正當玩家拆除有服務性載具、遞送性載具或是其它城市內代理人的建築時會發生的問題。在這之前,這些代理人(載具、車輛等)會陷入無主狀態,不會在建造同類型建築物後恢復。這將不再發生。

2.1

04.29

• City Processing: Fix for some issues that have caused cities not to process.

• 進入城市: 修正某些情形下導致無法進入城市的問題。

2.2

05.02

• Addresses a number of crashes reported via Answers HQ (http://answers.ea.com/t5/SimCity/ct-p/SimCity).

• 定位了一些在 Answers HQ 上反應的問題。(http://answers.ea.com/t5/SimCity/ct-p/SimCity).

3.0

05.08

• New: Added 24 new Hotel models to increase hotel variety. • Traffic: Updated routing system to improve traffic. Routing system now understands more information about u-turns, required vehicle stops, and vehicle behavior on certain road types. This should make traffic smarter. • Traffic: Commercial and industrial buildings stagger their work shifts to start throughout commute hours instead of at the top of the hour. This should reduce traffic. • Traffic: Fixes one issue where a car won't move causing traffic to back up behind it. • Traffic: Vehicles can now make right turns on Red. This should improve some cases of traffic. • Traffic: Trading polish that will improve regional traffic when one city has a lot of jobs and its neighboring city has a lot of workers. • Air Pollution: Fixed more issues where cities that placed air polluting buildings received large amounts of air pollution from unknown sources. • Service Vehicles: Fix for disappearing service vehicles on cities that whose vehicles had disappeared before update 2.• School Buses: Fix for issue where school buses were getting stuck at neighbor's city or arcology. • Audio: Tuned audio on French Police Station. • Trading: Fixed issue where fire services were not trading consistently between Brakeman's Folly and Twain in Whitewater Valley. • Trading: Sewage trading: Sewage will now take a more direct route to regional sewage plant instead of throughout the city. • Trading: Made gifting more reliable. • Ferry Terminal: Ferry Terminal can now send its sewage to the output pipe and treatment plant. • RCI Tuning: Fixed issue where sims going to a park via transit would sometimes lose their money or happiness on the way home. • RCI Tuning: Bulldozing abandoned or rubble buildings will now prevent new developments for 6-12 hours. • RCI Tuning: Less Happiness is taken from wealth 2 and 3 buildings when rent is due when no money is present. • RCI Tuning: Fix for issue some users experienced where buildings would stay abandoned because moving trucks would not be able to move in. • Trees: Trees now last longer, but also do not eliminate as much ground pollution. • Radiation: Radiation causes less ground pollution than previously. • Transit: Changed thought bubble suggestion to add more trains to deal with crowded passenger trains to suggest that you add more train stations. • Transit: Improvements to lights to make rail look better at night. • Transit: Streetcar stops can now be placed directly on standalone streetcar tracks, and passengers can walk along the tracks to them. • Transit: Tuned the chance buses or streetcars will go to high-traffic stops first as a minor traffic improvement. • Roads: University pedestrian paths can now cross streets. • Manufacturing Trucks: Fixed issue some users experienced where manufacturing trucks left the city and were lost permanently. • Delivery Trucks: Fixed issue where some users would experience a loss of resources is their delivery trucks returned to garages without proper storage. • Sports Parks: Tuned the amount of skateboarders and neighborhood athletes at the sports parks. • Data Layers: Zones are now visible in heavy data layers. • Edit Mode: Added more valid snap points in edit mode. This improvement is most noticeable on Parks. • Buildings: Addressed some cases where buildings would stack on one another.

• 新增:增加更多旅館模型以增加旅館的多樣性。• 交通:更新的路徑系統,將會改善交通狀況。路徑系統現在將會了解更多關於迴轉、車輛停止,還有在特定道路類型的車輛行為的資訊。這將會使交通狀況更加智慧。• 交通:商業和工業建築將會分散他們在尖峰時刻的上班時間,這應該會減少交通量。• 交通:修正一個車輛不會移動,導致後方回堵的問題。• 交通:車輛現在會在紅燈時右轉,這應該會改善某些情形下的交通狀況。• 交通:貿易最佳化,將會改善當一個城市有許多工作,而鄰近城市有許多工人時,該區域的交通狀況。• 空氣汙染:修正當城市放置空氣汙染建築物後會收到來自不明來源的大量空氣汙染。• 服務性車輛:修正 2.0 版更新前消失的服務性車輛。• 校車:修正校車會在鄰近城市或是生態建築卡住的問題。• 音效:調整法國警察局的音效。• 貿易:修正消防服務沒有在 白水谷 中的 貝克曼弗利 和 銅灣地 中持續交易的問題。• 貿易(汙水交易)汙水將會以更直接的路徑前往區域汙水處理廠,而非佈滿整個城市。• 貿易:使送禮系統更加可信賴。• 渡輪碼頭:渡輪碼頭現在可以將他的汙水送到汙水管和汙水處理廠。• RCI 調整:修正透過交通運輸工具前往公園的某些市民,會在回家的路途中失去金錢或是快樂度。• RCI 調整:剷平廢棄建築或瓦礫堆時,6-12 小時內不會產生新的建築物。• RCI 調整:當中等以及高等財富的建築物在沒錢時被收房租時,降低的快樂度將會減少。• RCI 調整:修正某些情況下因搬家貨車無法進入造成建築物持續被廢棄的問題。• 樹木:樹木現在會更持久,但也將不會消除和以往一樣多的地面汙染。• 輻射:輻射將會比以往造成較少的地面汙染。• 運輸:變更思想對話框,將建議增加更多電車以疏運人潮改為增加更多車站。• 運輸:改善燈光,使得鐵路在夜晚看起來更漂亮些。• 運輸:路面電車站現在可以直接放置在獨立的路面電車軌道上,乘客將可以沿著軌道走到車站。• 運輸:調整公車或是路面電車會先前往人潮多的車站的機率,作為細微的交通狀況改善。• 道路;大學人行道現在可以和街道交叉。• 工廠卡車:修正某些情況下工廠貨車離開城市後就永久消失的問題。• 貨運卡車:修正某些情況下貨運卡車回到車庫而沒有正確貯存空間時發生資源消失的問題。• 運動公園:修正運動公園中滑板者和運動員的數量。• 資料地圖:在大量資料層的地方將可以清楚看見產業分區。• 編輯模式:在編輯模式增加更多抓取點,對公園更是顯著。• 建築物:修正某些情況下建築物會疊加在另一個建築物上的問題。

3.1

05.14

• Addresses a number of crashes reported via Answers HQ (http://answers.ea.com/t5/SimCity/ct-p/SimCity). • Fixes for camera control related issues

• 定位了一些在 Answers HQ 上反應的問題。(http://answers.ea.com/t5/SimCity/ct-p/SimCity).• 修正與鏡頭控制相關的問題。

4.0

05.23

• New: SimCity Launch Park, an exclusive new park just for our dedicated fans who were early adopters. • New: Region: Edgewater Bay. Seven city sites in one cluster around a beautiful bay with one great work site. • New: Your current server will now be shown in the options menu. • New: More detailed rollover information on buildings telling player’s if their Sims received happiness from a park or from shopping. Previous to this fix, this information was generic. • Re-Enabled Feature: Global Market prices now dynamically change during gameplay. • Re-Enabled Feature: Leaderboards will be active on EU West 3, Pacific 1 and Pacific 2 at the release. We will enable them on additional servers throughout the day. • Re-Enabled Feature: Region filters are now enabled on all SimCity servers. Players will be able to search for open games by Map Name, Sandbox Mode, and Abandoned Cities. • Rain Clouds: Fixed an issue where some cities would not have rain clouds to replenish their water table. If you had a city with this issue, you will start seeing clouds again within a game day. • Fire: Improved response time of fire trucks to fires. Improved the time it takes for a fire signal to reach a fire station. • Mission updates: Tuned Metals HQ and Community College missions. These were appearing too early, making them difficult to complete. They now appear later in a city’s development. • Solar Farm Great Work: Reduced fire risk at the Solar Farm Great work. Local fire engines were spending too much time at the Solar Farm. • Messaging: Improved pre-requisite messaging for Trade Port, Casinos, Smelting Factory and Oil Refinery. It should be clearer on how to unlock these buildings. • Graphics: Fix for flickering low wealth buildings on NVIDIA graphics cards. • Education: Fix for an issue some cities experienced where commuting students did not return from a neighbor’s city. This was causing a problem where students would disappear from a city in some cases. • Tuning: Sims will lose a small amount of happiness if they don’t have a place to shop. Cities without places to shop will see complaints and feel the effect of unhappy Sims. This will emphasize the importance of commercial zones.

• 新增:專門為了從早期就開始支持的粉絲們提供的模擬城市推出日公園。• 新增:區域:愛華特灣。七個城市與一個偉大工程環繞著一個美麗的港灣。 • 新增:你所在的伺服器將會顯示在選項選單內。• 新增:更多的詳細捲動訊息,告訴玩家們他們的市民是否從公園或購物中獲得了快樂度。在這之前,玩家無從分辨。• 功能重啟:全球市場價格將會在遊戲中動態更新。• 功能重啟:西歐3、太平洋1和太平洋2的排行榜開放。其他伺服器則在這幾天內透過另一個附加伺服器開放之。• 功能重啟:區域過濾重新在伺服器裡啟用。玩家們可以透過地圖名稱、沙盒模式和廢棄城市三個選項進行搜索。• 雨雲:修正某些城市沒有雨雲補充該地圖水資源的問題。如果你的城市有這個問題,那麼將在遊戲時間一天內解決。• 消防: 改進消防車前往火場的反應時間。改進火警訊息抵達消防站的時間。• 任務改進:調整金屬總部和社區大學的任務。它們出現得太早以致任務難度過高。它們現在會在城市發展一段時間後才會出現。• 太陽能偉大工程: 減少太陽能偉大工程的火災風險。在這之前,本地消防車在太陽能偉大工程裡花費了太多時間。• 訊息:改進了貿易港口、賭場、冶煉廠和煉油廠的先決條件訊息。現在的訊息可更清楚地表達如何解鎖這些建築物。• 圖像:修正了在NVIDIA顯示卡下低收入建築物會閃爍的問題。• 教育:修正了某些城市的學生通勤至鄰城卻沒有回來的問題。這個問題導致某些情形下,學生無故消失在某個城市裡。• 調整:如果市民沒有地方可以購物,那麼他們將稍微失去少量的快樂度。如果城市沒有地方購物,將會看到市民抱怨並感受到他們不高興的影響。這將強調了商業區的重要性。

5.0

06.19

Update 5 is focused on improvements to Multiplayer and Multi-city Play •New: Historic Price charts for Global Market resources are available from the SimCity World button on the main menu. •New: The Region Wall chat has been completely updated with a new look and new functionality! Chat functions more efficiently and it’s much easier to communicate with other players. Time stamps show on chat messages on rollover. Regional events are easier to read and can be toggled on and off. •New: Added a filter for friends’ regions in the join region section. •New: Trading control. Added feature to give players more control over their utilities. Players can now choose whether or not to keep their power, water, or sewage local. This setting can be found on the information panel accessible by clicking on the power plant, water tower, or sewage pipe or plant. Sharing with the region is on by default. •New: Regional Missions: Added seven new regional missions: Drink It Up!, Plug In, So Stoked, The Wheels on the Bus, Ferry Dust, Station to Station, and Riding Coach. •New: Regional Achievement: Added a new regional achievement, Field Trip! •Gifting Improvements: Cash gifts are now delivered electronically, not by truck. This should improve the efficiency of gifting. •Resource gifts: Resource gifts will happen more reliably. Multiple trucks can make deliveries at once if they are available in the sending city and the truck capacities have been increased. •Great Works Improvements: Delivery trucks will mark their resources as dropped off as soon as they reach the Great Works, instead of when they arrive back in the city. This will make tracking time more reliable. •Great Works Improvements: Update to have all resources at Great Works handled at the regional level. This will address players in different cities seeing different resources once the server has processed the region and cities. •Great Works Improvements: Fixed an issue where an Arcology would maintain power from the region and fixed an issue where shoppers would not increase at the Arcology as it was leveled up. This will update in both existing and new Arcologies. •Great Works Improvements: Tuned the Solar Farm. •Regional Unlocks: The advanced coal mine unlocks regionally. Fixed issue where the Trade HQ sometimes did not unlock. •Fire Advisor Trading clarity: Tuned the Fire advisor so they do not tell you that neighbors are sending fire trucks when your neighbor has no fire stations. •Trading: School buses that travel from a neighbor’s city will show that city’s avatar. •Regional Commuting: Fixed an issue where Sims would not be able to take transit out of cities with lots of streetcars or shuttle buses. This could cause some cases where commuting Sims could not return home and their homes would go abandoned. •Garbage Trucks and Recycling Trucks: Fixed an issue that some cities experienced where garbage and recycling trucks do not leave their buildings or disappeared when trading service with neighbors. Existing cities who have trucks that have disappeared will have to demolish their missing trucks’ garages and plop new garages. •Text Clarification: The “Out of Money” message now says “Can’t find work” when appropriate in rollover feedback and the approval rating UI. This is to clarify your Sims’ actual need.

5.0版更新聚焦於增進多人連線以及城市間的體驗 • 新增:主選單上的「模擬城市世界」按鈕中將會有全球資源市場的歷史價位。• 新增:區域牆聊天室將會被全面翻新,不僅更好看,功能也更強大!各式聊天功能效率將更高且讓玩家之間的溝通更簡易。將訊息翻轉後可以看見訊息傳送時間。區域事件的閱讀將會更簡單,而且可以自由開啟或關閉。• 新增:在加入遊戲頁面增加一個過濾器,可以過濾出好友正在遊玩的區域。• 新增:交易控制。讓玩家可以更細緻地控制他們的公共事業。玩家可以選擇是否讓他們的電力、水或污水處理留在本地。這個設定可以從資訊台中選擇發電廠、自來水廠或汙水處理廠等等設施中進入。預設為「與區域分享」。• 新增:區域任務:增加七個新任務:Drink It Up!、Plug In、So Stoked、The Wheels on the Bus、Ferry Dust、Station to Station,以及Riding Coach。• 新增:區域成就:增加一個新區域成就Field Trip! 。• 送禮改進:現在送錢將會電子化而不再透過運鈔車。這將會增進送錢的效率。• 資源送禮:現在資源送禮將會更可靠。貨車將會迅速抵達且容量已經上修。• 偉大工程改進:抵達偉大工程的貨車將會盡快標示已卸貨並返回城市。這將會讓整件事更可靠些。 • 偉大工程改進:區域內資源的處理將會同步更新。這可以避免不同的玩家在不同城市內經伺服器處理時看到不同的資源量。• 偉大工程改進:修正一個與生態建築有關的問題。生態建築將會持續從區域內獲得足以維持的電力供應,以及消費者數量不會隨著建築等級提升而增加的問題。這項更新對既有生態建築和新建生態建築皆有效。• 偉大工程改進:調整了太陽能偉大工程的內容。 • 區域解鎖:高級煤礦坑將會在整個區域中一起解鎖。修正貿易總部有時不會解鎖的問題。•消防服務交易更明確:調整了消防服務的內容,讓它們不會在鄰城沒有消防服務的時候還跟你說它們派出了消防車。• 貿易:從鄰城而來的校車將顯示該城的氣泡圖。• 區域連結:修正市民們因為嚴重的交通堵塞無法回家而導致某些建築遭到廢棄的問題。• 垃圾車和資源回收車:修正某些城市在交易垃圾和回收服務時曾經遇到垃圾車或資源回收車無法離開設施或異常消失的問題。既有遇到問題的城市必須將它們發生問題的設施移除後重新設置。• 文字訊息更精準:訊息「沒錢」現在將改正為「找不到工作」。這將讓你更能檢視市民們的真正需求。

--紀錄持續更新中--

20

-

愛睏的人生

Patch1.4可以說是Simctiy2013黑暗時刻的來臨,直到現在,我的鄰居依舊沒有回家看看他荒癈己久的城市...

B1

2013-05-26 23:09:40

回覆

食夢

這個嘛......說真的1.X改版都有非常急就章的感覺......看那個步調就一清二楚=w=

B2

2013-05-26 23:25:54

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